Iron Fist, Silicon Glove
Nathan "Rad" Spencer
The protagonist of the classic Bionic Commando series of games. Now with jumping.
Power Level: 10 (150 power points)
Abilities: STR 24(7) CON 24(1) WIS 17(0)
Skills: Acrobatics 7 (2), Climb 8 (4), Concentration 3 (7), Drive 2 (5), Knowledge (Tactics) 3 (2), Pilot 4 (3), Stealth 4 (9)
Feats: All-out Attack, Attack Focus (??), Chokehold, Critical Strike, Defensive Roll, Diehard, Fearless, Grappling Finesse, Improved Block, Improved Grab, Improved Grapple, Improved Throw, Improved Trip, Instant Up, Power Attack, Ranged Pin, Sneak Attack, Takedown Attack 2, Throwing Mastery
Powers: Datalink (custom) 3 (F:Range (Extended→Touch)), Deflect (Ranged) 2, Device (hard to lose) 1 (F:Permanent), Elongation 1 (E:Attack;F:Limited (Arm only)), Impervious Toughness 2, Regeneration, Strike 3, Super-Movement 3 (Swinging;E:Autofire), Super-Strength 2, Trip 2
Combat: Attack +2 Defense 14 (Flat-footed: 12) Initiative +7
Grapple: +9 (Attack – +2,Strength – +7,Size – +0)
Saves: Toughness +7 Fortitude +10 Reflex +10 Willpower +3
Lifting: 1 tons
Accident (Lost left arm), Secret (Wife’s consciousness in arm), Temper (<description>)
(null;Uncommon,Minor), Disability (null;Uncommon,Minor), Vulnerable (Radiation;Uncommon,Minor), Vulnerable (Radiation;Uncommon,Minor)
Ability 52 + Skills 14 (56 Ranks) + Feats 20 + Powers 30 + Combat 12 + Saves 6 – Drawbacks -4 = 130 / 150
Created With Mutagen! version 0.8.7a – beta
Hero of the Bionic Commando series of games, Nathan Spencer is a special forces war hero for the FSA. After losing his left arm in an explosion, he becomes the first successful recipient of experimental bionic technology. After disobeying orders to kill some of his fellow bionics, Spencer is sent to prison during a time when public opinion turns against the bionic program. Years later, after being recalled into service after the terrorist destruction of Ascension City, Spencer is betrayed by his former commander Joseph Gibson who is himself in charge of the Bioreign terrorists. Spencer’s whereabouts are unknown after the events in Ascension City.
The most iconic feature of Spencer’s is his bionic arm, a hulkingly powerful replacement for his left limb. Apart from a claw that extends 60’ on an almost indestructible cable, the arm contains electronic/computer interface utilities, and a momentum-cancelling device that allows him to fall from almost any height without harm. Other bionic implants include subdermal armor, with medical nanomachine generators that allow him to regenerate whatever damage he does take, and actuated leg braces that allow him to make prodigious leaps and devastating drop attacks.
Apart from his bionics, Spencer is an accomplished special forces operative, with all the skills in combat and vehicle operation that that implies. Years of imprisonment, anti-bionic persecution, and special ops have led Spencer to be antisocial and lacking in interpersonal skills.